But the old expression, "Dying is easy, comedy is hard," applies to video games. Many games try for comedy in hopes of winning gamers' hearts, but more often than not, these attempts fail. To developers, comedy may seem like a shortcut to success, but making a funny game is much harder than it sounds.
Mention of sexual assault ahead in the context of an incredibly distasteful in-game joke. Please proceed with caution.
Custer's Revenge is so horribly offensive and lazily designed that it's hard to believe it was sold at the full price of $49.95 on release. It is a foul attempt to make a jokey game about General Custer sexually assaulting an indigenous woman. Its release led to protests from multiple Native American and Women's groups.
The player controls an engorged General Custer and must dodge arrows as he walks from one side of the screen to the other. At the other end is a nude indigenous woman, and if Custer reaches her, he rapes her. That is the entire game, and it is all played for comedy and titillation. Worst of all, the publicity the game's horrible content generated made it a moderately successful release, with 80,000 copies sold despite multiple counties in America condemning and banning it.