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10 Ways D&D Has Changed Since 1974

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  • Posted on 07th Oct, 2022 01:31 AM
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Dungeons & Dragons has been around for almost five decades, and its popularity has continued to grow as the game has changed with the times.

A game that has been around for almost five decades, like Dungeons & Dragons, changes to keep up with the times. This is true regardless of genre. Even Monopoly has changed, if only in canonizing some of the most popular house rules. Dungeons & Dragons has changed in many ways over five decades, from the simple to the extravagant.

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The 5th Edition of Dungeons & Dragons has been out for eight years. With the next edition under development, currently known as One D&D, the time is right to look back at the game’s history and show just a few ways that Dungeons & Dragons have changed over the years.

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10/10 Art Was Sparse

In both the 1974 original edition of Dungeons & Dragons and the 1977 first edition of Advanced Dungeons & Dragons, there were unique titles for every class level in D&D. Whether a character was a first-level fighting man or an 11th-level magic user, a title described who they were.

This chart of titles went out of use with 1989’s Advanced Dungeons & Dragons 2nd Edition and has never returned. Class advancement has happened since 2000 in different ways, with prestige classes in Third Edition, paths in Fourth Edition and Archetypes in Fifth Edition.

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